/* This file is part of the Palabos library.
 *
 * The Palabos softare is developed since 2011 by FlowKit-Numeca Group Sarl
 * (Switzerland) and the University of Geneva (Switzerland), which jointly
 * own the IP rights for most of the code base. Since October 2019, the
 * Palabos project is maintained by the University of Geneva and accepts
 * source code contributions from the community.
 *
 * Contact:
 * Jonas Latt
 * Computer Science Department
 * University of Geneva
 * 7 Route de Drize
 * 1227 Carouge, Switzerland
 * jonas.latt@unige.ch
 *
 * The most recent release of Palabos can be downloaded at
 * <https://palabos.unige.ch/>
 *
 * The library Palabos is free software: you can redistribute it and/or
 * modify it under the terms of the GNU Affero General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * The library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Affero General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef NON_LOCAL_DYNAMICS_3D_HH
#define NON_LOCAL_DYNAMICS_3D_HH

#include "core/globalDefs.h"
#include "core/nonLocalDynamics3D.h"

namespace plb {

template <typename T, template <typename U> class Descriptor>
NonLocalDynamics3D<T, Descriptor>::NonLocalDynamics3D(Dynamics<T, Descriptor> *baseDynamics_) :
    CompositeDynamics<T, Descriptor>(baseDynamics_, false)
{ }

template <typename T, template <typename U> class Descriptor>
bool NonLocalDynamics3D<T, Descriptor>::isNonLocal() const
{
    return true;
}

template <typename T, template <typename U> class Descriptor>
void NonLocalDynamics3D<T, Descriptor>::prepareCollision(Cell<T, Descriptor> &cell)
{ }

template <typename T, template <typename U> class Descriptor>
NonLocalBoundaryDynamics3D<T, Descriptor>::NonLocalBoundaryDynamics3D(
    Dynamics<T, Descriptor> *baseDynamics_) :
    NonLocalDynamics3D<T, Descriptor>(baseDynamics_)
{ }

template <typename T, template <typename U> class Descriptor>
bool NonLocalBoundaryDynamics3D<T, Descriptor>::isBoundary() const
{
    return true;
}

template <typename T, template <typename U> class Descriptor>
void NonLocalBoundaryDynamics3D<T, Descriptor>::nonLocalAction(
    plint iX, plint iY, plint iZ, BlockLattice3D<T, Descriptor> &lattice)
{
    boundaryCompletion(iX, iY, iZ, lattice);
}

}  // namespace plb

#endif  // NON_LOCAL_DYNAMICS_3D_HH
